Houdini - Carving Lines and Segments
Animating the “First U” and “Second U” parameter of a Carve sorta makes the line appear or disappear.
This is also how you extract a segment of a line.
So far, the entire line is one primitive. What if we want to “break it up”? E.g. we want polylines between 1--2
, 2--3
, 3--4
, etc. We would first need “unique points” e.g. 1--2
, [x]--3
, [x]--4
.
If we enable Breakpoints > Cut all Internal U Breakpoints
:
What Houdini does is take the “Internal U Breakpoints” – all the points in between the head and tail points – adds additional points in the same spots and connects them with a polyline.
So, applying the operator to a line and grid (and exploding the view):
In the Grid case, remember a Carve leaves only edges/polylines behind, the faces are gone. Which makes it possible to turn objects into “wireframes”.